Yesterday I wrote about how bogus Darwinian evolution is as a theory. It’s one of those concepts that sounds both so radical and logical that it must be groundbreaking and true.
Then you start to examine it more closely and realize it requires a lot of suspension of disbelief. There’s an entire Facebook page that just shows weird animals with hyper-specific “adaptations” that are so outlandish, there’s no conceivable way they could have gradually “evolved” to that state. Any median point in the process would have made the creature unfit for the conditions. Sometimes, the animals have some odd characteristic that doesn’t even do anything in particular.
That said, the concept of evolution is fun in video games and science fiction. Sure, maybe that’s just pro-Darwinist propaganda embedded into popular culture, but evolution works well in the context of a video game, where progression is encouraged through rewards. I’ve always liked games with a grand scope that require incremental improvements over time.
Of course, even those games prove intelligence: the development of a species, or a civilization, or someone’s neighborhood in The Sims, is itself a process of intentional, ordered choices. Granted, players aren’t God, but they get to guide development over many turns or rounds or what not.
That’s all to say that I loved playing SimEarth back in the day.
With that, here is 8 May 2025’s “TBT^16: SimEarth“:
