New Music Tuesday III: “Snail Drop”

The koi pond at our new house has served as a source of immense inspiration for yours portly.  I’ve spent many late nights researching various species of aquatic life that can thrive in our little pond ecosystem.  I’m most excited about getting some Japanese Trapdoor Snails for our pond.

In the meantime, however, I’ve added some ramshorn snails to the pond already.  They arrived in a bag from an eBay seller in Oklahoma, clinging to the walls of their watery shipping compartment.  I drove them up one frosty night and gently plopped them into the pond, which inspired today’s new piece.

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Lazy Sunday CCCXLXIV: Fire and Water

It’s a quick Lazy Sunday this week as Dr. Wife and I hunker down in the cold.  I’m casting my gaze back to two posts from earlier this week, one based in the coolness of the watery depths, the other in the fiery crucible of the modern restaurant industry:

Happy Sunday!

—TPP

New Music Tuesday II: “Koi Dance”

I’ve been working hard on this week’s piece, “Koi Dance,” for about two weeks now.  It’s a chamber piece featuring two flutes, bassoon, and piano, and draws inspiration from Bedřich Smetana’s “The Moldau”; that piece also features a flowing theme that depicts the movement of water.

I plugged the finished piece into Audacity and applied some additional reverb and a master effect, both of which I think have allowed the sound to “pop.”

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New Music Tuesday I: “Herald”

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Now that it’s 2026, it’s time to make a few changes to the blog.  One of those overdue changes comes to the long-running weekly feature Open Mic Adventures.

According to a hasty review of my records, I ceased playing open mics—and, indeed, most live gigs outside of private bookings—in 2025.  I simply lacked the time and energy—and interest.  I much prefer rehearsing my students so they can play live.

That’s been one of the big changes in my life in recent years.  I enjoy playing live, but as I get older, going to open mic nights and playing songs I wrote a decade (or more) ago lost its luster.  It’s also amazing how once I got engaged (and now married), my desire to show off in coffee shops plummeted.  If I’m going to play to impress anyone—always a dubious proposition—it’s going to be for Dr. Wife.

That’s all to say that I’m not ending Open Mic Adventuresper se—there’s always that chance I’ll get that itch to play and get some good video in the process—but that I’m shifting it into something more accurate:  New Music Tuesday.  The “Open Mic” appellation ceased to be accurate for most of 2025, as I featured more and more of my original electronic compositions.

Of course, good ol’ WordPress.com makes it easy to put together these weekly, multimedia posts.  One thing I’ve come to love about WordPress.com is how intuitive it is to upload all sorts of media.

For example, here is today’s featured track, “Herald,” uploaded as a beautifully lossless WAV file using the “Audio” block:

I found this brief piece scribbled on a red tardy slip I had in my desk. I apparently wrote it down on 8 August 2023, and finally put it into my music composition software this morning.  It’s a very simple, quick piece, indicative of the kinds of etudes I was composing at that time.  As such, “Herald” is a brief piano fanfare, suitable for players at most levels.

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Flashback Friday: Happy Halloween!

Woooooooot—it’s Halloween!  At long last!

Halloween is particularly fun when it’s on a Friday.  My little town “observed” trick-or-treating last night, but I’m going with Dr. Fiancée and my niece and nephews tonight (we’re not dressing up, but the kids are).  I’m looking forward to some family time.

How are you celebrating tonight, readers?

With that, here is 31 October 2019’s “Happy Halloween!“:

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Ponty’s Pen: The BBC’s Newfound Interest in the Gaming Industry

Video games used to be a bit of a niche—a large and popular niche, but a niche nonetheless.  Sure, our mom loved playing Dr. Mario on our old Nintendo, but that was about the extent of it.  Video games were largely for boys, who grew up into men.  Those men rebought the classics when they became available digitally, and continued to fuel the development of new games with their hard-earned dollars.

Of course, video game companies sensibly sought to expand their market share.  They developed more casual games to attract older gamers and more women.  The Nintendo Wii marked a major shift, as the kinetic style of the console made it popular among many demographics, most notably the elderly.  Nary a retirement home or assisted living facility lacked a Wii, with which geriatrics could play virtual tennis and bowling.

All of that is wonderful.  More gamers means more games, and it means broader acceptance of video games as a fun, harmless pastime (in spite of the ludicrous stories that insist on linking video games to violence—malarkey!).

Lately, however, video game developers have followed in the footsteps of film and television, making a mad push towards increasing “representation” in games.  This development is premised upon a number of false premises, such as “women are objectified damsels-in-distress in games,” which ignores Princess Peach, Princess Zelda/Sheikh, Lara Croft, and many other “strong female” protagonists or supporting characters in game.

That obsession is linked to another false premise:  that in order to enjoy a video game (or movie, or book, or other work), we must see carbon-copies of ourselves in them.  According to this reasoning, a black kid can’t enjoy a Mario game because Mario is an Italian-American plumber, not an African-American one.

As Ponty so eloquently points out, video games are frequently a form of escapism.  We don’t want to be ourselves; we want to be a burly barbarian, or a sneaky thief.  When I play roleplaying games, I don’t play a six-foot-one, two-hundred-fifty-plus pound nerd with bad eyesight; I typically play a short rogue or bard character, pilfering loot from NPCs’ homes.  I’d never burgle a home in real life, and the game doesn’t make me want to do so; rather, it gives the thrill of being a second-story man without any of the terrible consequences for either myself or the victim.

Regardless, gaming, too, has been a major front in the Culture Wars, going back to Gamergate in 2014.  Nearly ten years on, we’re still fighting similar battles.

With that, here is Ponty’s essay “The BBC’s Newfound Interest in the Gaming Industry”:

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You Can’t Cuck the Tuck IV: They Cucked the Tuck!

It’s been nearly three years since I last wrote an installment of You Can’t Cuck the Tuck, but not because I grew disinterested in Tucker Carlson’s insightful commentary.  Quite the opposite:  his powerful, succinct analysis of our current ills has only deepened my respect for him and his worldview even more.  That he delivers his critiques with mirth, laughter, and good humor only strengthens them.

Sadly, Fox News—an organization that hasn’t done anything particularly interesting since Red Eye w/ Greg Gutfeld—has embraced cuckery and kicked The Tuck to the curb.  The last vestige of FNC as a truly conservative option in the space of mainstream cable news is now gone.

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TBT^2: Phone it in Friday XI: Coronavirus Conundrum, Part IV: Liberty in the Age of The Virus

The Virus is like a bad movie series that just refuses to die.  There was a controversial but impactful first release that everyone was talking about, even if they didn’t see it.  Then there was the lackluster sequel, which still enjoyed some popular support, even though ticket sales were down.

Now it feels like we’re on the tired third film, which is a watered-down, ineffectual finale (one hopes) to a premise that is played out.  Sure, critics love it, but audiences are tired of its antics.

What still seems to make it into the script of every one of these films is the part where the government bureaucrats lock everything down and release a bunch of ghosts into Manhattan (uh, wait, what?).  Meanwhile, we all kind of sit by and twiddle our thumbs and put our masks on dutifully.

What happened to the band of merry wastrels who tossed tea into Boston Harbor, rather than comply with an odious monopolization of the tea trade?  Or the plucky scofflaws who made it impossible to enforce the Stamp Act?  I’d rather disguise myself as an Indian (feather, not dot) and caffeinate the water supply than put a mask on again (but that would be cultural appropriation, of course).

In short, why don’t we get a backbone, instead of cowering behind masks and locking ourselves indoors?  We’re literally cowering before an invisible enemy with a 99%+ survival rate.

Well, liberty is never easy.  Better to stay inside watching movies and disconnecting from reality, eh?

With that, here is 29 July 2021’s “TBT: Phone it in Friday XI: Coronavirus Conundrum, Part IV: Liberty in the Age of The Virus“:

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TBT: Phone it in Friday VI: Valentine’s Day

Well, it’s not quite Valentine’s Day yet, but I thought it would be worth looking back to 2020’s Valentine’s Day post, which was mostly a collection of various blog posts and reflections on the holiday.

I’m still wondering how Jay Nordlinger gets to travel the world writing pithy little observations about violin concertos and the like.  How do I position myself to take his place when he finally retires or kicks the bucket?  Who else is going to critique all those free concerts in Vienna?

But I digress.  The Season of Love is upon us, and I suspect restaurants will be packed this weekend with lovers canoodling over their cannoli (or, in the case of the high number of breakups on Valentine’s Day than average, crying into their kishka).  Sounds like another weekend of frozen pizza and spaghetti for yours portly.

So, here’s some great stuff from better writers to celebrate your Valentine’s Day Weekend.  It’s 14 February 2020’s “Phone it in Friday VI: Valentine’s Day“:

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TBT: Phone it in Friday XI: Coronavirus Conundrum, Part IV: Liberty in the Age of The Virus

Earlier this week I was having a conversation with someone on Milo’s rollicking Telegram chat, in which we were trying to figure out the name of a short story involving people living in underground cells, communicating only via the Internet.  I had a feeling I had written about it before, but could not remember the name of the story.

Turns out it was E.M. Forster’s novella “The Machine Stops,” originally published in 1909, and I wrote about it in this catch-all post from the early days of The Age of The Virus (so early, in fact, I was not capitalizing the first “the” in that moniker, which I have texted so much, my last phone auto-predicted “The Age of The Virus”).  I compared the story to Kipling’s “The Mother Hive”–a story that apparently is assigned regularly in India, because pageviews for it always seem to coincide with large numbers of site visitors from the subcontinent.

But I digress.  The story sounded eerily like what our elites asked us to do during The Age of The Virus:  stay home, get fat, consume mindless entertainment, and don’t socialize.  Granted, some of us could go outside and plant gardens (I still got fat, though), but the messaging was not “become more self-sufficient so we can mitigate disaster” but “buy more stuff and don’t do anything fun.”  It was depressing to me how many people embraced this line of reasoning, turning government-mandated sloth into some kind of perverted virtue.

I appreciated the break that The Age of The Virus afforded us, but it came with the severe curtailment of liberty—and Americans ate it up!  Instead of people boldly throwing ravers and partying down, laughing at our elites, we instead retreated into our hovels, shuddering in the dark.  When I did through a big Halloween bash, it was a massive success—because, I suppose, people had finally had it.

I guess that’s the silver lining.  With that, here’s 3 April 2020’s “Phone it in Friday XI: Coronavirus Conundrum, Part IV: Liberty in the Age of The Virus” (perhaps the longest title of any blog post ever):

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