For the first time since 20 December 2020, musician, actor, and writer Frederick Ingram has posted to his niche blog, Corporate History International (with the great, if somewhat cumbersome, URL of https://corporatehistory.international). It’s a short piece about the KitKat Bar, that delicious, wafery little delight with the memorable jingle:
Phone it in Friday IV: Conferencing
It’s been a very busy week, and with a slew of lessons and some open mic nighting yesterday—plus an early start this morning—I was unable to get a post written last night to go live this morning. Further, I attended a teachers’ conference in a city about 90 minutes from my school, so I was unable to sneak in any surreptitious blogging amid sessions.
For tomorrow’s SubscribeStar Saturday post, I’m going to write more about one of the conference sessions I attended, which was about the importance of faculty culture to the functioning of an independent school. I think it holds within it some important lessons about culture more broadly, and is worth discussing in more detail.
For this evening, though, my time is quite limited, so I thought I would share some general reflections on today’s conference. I’m scooting off to a very cold pressbox for the evening, from which I’ll be announcing a playoff football game, and getting some hastily-rehearsed singers out onto the field for a brief Veterans’ Day presentation. When the head of your Board of Directors wants something, he gets it.
Ocarina of Time Soundtrack Review
While I was up in New Jersey—I’m mentioning that about as frequently as Ben Shapiro mentioning that his wife is a doctor—my older brother sent me a review of the original soundtrack for The Legend of Zelda: Ocarina of Time. I highly recommend you check out both the review and the soundtrack.
Ocarina of Time was the major Legend of Zelda release for the Nintendo 64 (N64), and it was an instant classic. It’s also a testament to the strength of its soundtrack that I never really appreciated how different composer Koji Kondo‘s pieces were for the game.