Disco Elysium is quite possibly the best video game I have ever played. It is certainly the most unique. I knew it was something special after only an hour of playing it, and while I have not started a new game since finishing it—“beating” is probably not the right word for Disco Elysium—it is a game that could reveal fresh layers through dozens, perhaps hundreds, of playthroughs, even if it only consists of one “main quest,” as it were.
I’ve never played a game that more accurately reflects the way my own mind is structured, and the way that I think about and dwell upon certain inane details. I don’t have a “Thought Cabinet,” per se, but the notion of fixating upon and ruminating about an idea to the point that it worms its way into your psyche feels true to my experience. As dear old Ponty will point out, the game has a way of seeping into your mind and, therefore, your life outside of the game.
I don’t want to give too much away, as Ponty delivers a brilliant and detailed review, so I’ll turn the controller over to him.
With that, here is Ponty’s review of Disco Elysium:
