Phone it in Friday LXXXIII: YouTube Roundup XXXIII: Pianistic Silliness

Goodness, yours portly needs a vacation from his vacation!  It’s been another crazy week, as my consistently tardy posts have demonstrated.

Last night I played a little cocktail hour at the big hospital system in my area.  They host an annual fundraiser in February, and they’ve booked me to play sax for a few years.  This year, they asked me to play piano on their beautiful baby grand.  As such, I put in a lot of hours this week and last to hone my chops.

At one point, I started playing Electric Light Orchestra’s “Can’t Get it Out of My Head,” which gave me the idea to put together a promo reel for a fake ELO cover band:

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TBT^16: Hawkworld

Looking back at posts from February 2024, I don’t really have many “real” posts—much like February 2025.  I’m not sure why, but February always catches me flat-footed with blog posts.  I suppose I just get lazy this time of year for some reason—and busy!

So I’m jumping to March 2024 a bit prematurely to bring you this post about a great comic book miniseries I read some years ago.  Rereading my synopsis of it, it’s pretty grim—and worth rereading itself.

With that, here is “TBT^4: Hawkworld“:

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Open Mic Adventures CXIX: “Obese Kangaroos”

My new album, PRISM, released Friday, 7 February 2025. Use promo code “photon” to get 20% off this release, my biggest and longest to date!  It’s also finally on Apple Music!

Yours portly is back to the grind today, and slowly getting back into my routine.  I’ve been woefully negligent of the blog, but hope to get back into the groove soon.  I’ve been writing that for what feels like a week, but maybe it will become true—finally!

As it is, this post is late, and I usually do Open Mic Adventures on Tuesdays.  Well, you get what you pay for, I suppose.  Thanks for bearing with me.

I recently finished working on a new album, which will be something of a cosmic zoological exploration.  I’m calling it The Galactic Menagerie, and it releases on Friday, 7 March 2025, so mark your calendars.

This week, I’m featuring one of the two tuba duets from the album, and this one is particularly chunky.

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PRISM on Apple Music

My latest album, PRISM, released back on 7 February 2025. However, it somehow failed to deliver to Apple Music/iTunes. I had to submit a support ticket to my distributor, CD Baby, but that takes some time. I figured it would not release on Apple Music until my next album, The Galactic Menagerie, releases on 7 March.

I checked today and PRISM is now on Apple Music! Glad to see it on all platforms now.

I’m slowly making my way home, so, again, the blog is way behind schedule. Hope to get back in the regular groove again soon.

—TPP

SubscribeStar Saturday: Civilization VII: More Initial Reactions

Today’s post is a SubscribeStar Saturday exclusive.  To read the full post, subscribe to my SubscribeStar page for $1 a month or more.  For a full rundown of everything your subscription gets, click here.

At the time of writing, I have two full playthroughs of Civilization VII under my belt, albeit on the relatively easy “Governor” difficulty.  I’ve finished one age at the “Viceroy” difficulty, which feels like it might be the standard difficulty.

That’s all to say that, while I am still no pro at the game, I have learned some things since writing my first “Initial Reactions” post two weeks ago.  One thing I will note is that the game has only gotten better and become more enjoyable as I have played it.  Even the notoriously clunky-yet-minimalist UI, while not improved (although that is coming in March) has gotten easier to read as I know what to look for on the map.

Part of that, I am sure, is that I am getting used to the game.  Every Civ games undergoes some visual changes, as well as changes to core systems, that can be daunting for veteran players at first, but repeated sessions breed familiarity.  In this case, that familiarity has not bred contempt, but a certain fondness.  Indeed, part of my concern with the upcoming UI patch is that it will change too much—but then I’ll get used to those changes, and so on.

It is a perennial rule of the Civ series that the games are not truly complete until a couple of expansions are released.  Then, with all the core gameplay elements finally in place two or three years after release, players have a complete game.  What makes Civ VII remarkable is that, in spite of its troubled release, it actually feels like a full game.  Yes, the game is incomplete in one sense—it needed much more polish before it hit the world—but the actual gameplay feels very satisfying.

I sometimes pine for Civ VI, but I also have zero desire to open it up now that Civ VII is out.  That’s not a knock against Civ VI, which is an incredible game, but a testament to Civ VII‘s appeal.

To read the rest of this post, subscribe to my SubscribeStar page for $1 a month or more.

TBT^2: Groundhog Day

In looking back at posts from February 2024, it seems that February is a busy month, in that I tend to fall behind on posts during it.  I’m not sure why, but I just seem to lag behind in February.

Speaking of, I’m way behind observing this dubious holiday, the day in which a subterranean rodent in Pennsylvania predicts the weather.

With that, here is 1 February 2024’s “TBT: Groundhog Day“:

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Midweek Civ VII Update II

Last week I wrote briefly about my first game of Civilization VII, which was still in process.  At the time, I was in the Exploration Age, playing as Spain with Benjamin Franklin.  My plan initially was to play as the United States of America in the Modern Age, but then I unlocked Siam.

While the USA was clearly the more fleshed-out Modern civ, the incongruity of going from ancient Rome to Middle Ages Spain to modern Siam was too tempting—and with Benjamin Franklin as the leader, it just seemed like a total blast.  Indeed, it was:  Siam was fun to play, especially their elephant-mounted ranged riflemen.

Siam’s whole conceit is to cultivate international influence, so I found myself edging towards the Economic Victory.  The idea is that you build enough railroad depots and ship enough goods to accumulate 500 railroad points, at which point the possibility of establishing the World Bank opens.  To open the World Bank, you have to establish a branch office in every foreign capital, which involves spending both money and influence (think of influence as the “currency” of diplomacy).  The cost increases in civilizations that are hostile to you.

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